Skyrim Unlocked: Adds a Requiem - Skyrim Unlocked - Open Cities Skyrim patch. Immersive Weapons: Fixes two buggy tempering recipes. Download Immersive Weapons. Immersive Weapons - version 2 SSE: https://www.nexusmods.com/skyrimspecialedition/mods/16788 Oldrim: https://www.nexusmods.com/skyrim/mods/27644 Removed carry weight bonus when wearing a saddle. Global: Removed Bash tags from all patches. Frostfall: Fixed displayed magnitude and duration of Soothe. 620KB. Height Adjusted Races: Fixed a few wild edits. Check the readme for more information. (Can be found left of the files tab). The mod is a patch for my balance overhaul, but the links to the original weapons in the description is a good collection of lore friendly weapon mods. Immersive Weapons 3.6.7. Increased number of saddles for sale. Added patch for Lost Paladins of the Divines Wrath Armor. All the assets in this file belong to the author, or are from free-to-use modder's resources, You are not allowed to upload this file to other sites under any circumstances, You are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator, You can convert this file to work with other games as long as you credit me as the creator of the file, You are allowed to use the assets in this file without permission as long as you credit me, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are allowed to earn Donation Points for your mods if they use my assets, Unofficial Skyrim Legendary Edition Patch, Requiem 1.9.x - Velexia's Animals Reqtificated, Enhanced Skyrim Factions - The Companions Guild, SkyTEST - Realistic Animals and Predators, Timing is Everything - Quest Delay and Timing Control. Added patch for Common Clothes and Armors. Patches that don't require a plugin are pre-selected if the patch is already loaded. Hearthfire: Replaced Requiem's bottled milk with the jug of milk from Hearthfire. Cutting Room Floor: Updated to 2.0.1 and several minor tweaks. Added patch for ArteFakes - Unique Artifacts Replacer. Copyright © 2021 Robin Scott. Height Adjusted Races: Fixes wrong starting health in the True Giants and Mammoths only version. Immersive Armors and Immersive Weapons are still both great mods. Immersive Weapons and Armor and SkyRE? RotE + SIC: Merges changes from RotE and SIC to the Red Eagle. Check the readme for more information. Read my article "Why did I give up on Immersive Creatures?" - Vallen128 for the Requiem artwork- The Requiem Dungeon Masters for [Requiem - The Roleplaying Overhaul](https://www.nexusmods.com/skyrim/mods/19281)- 83Willow for [83Willows 101BugsHD Butterfly Dragonfly Luna-Moth Torchbug](https://www.nexusmods.com/skyrim/mods/4955)- Arthmoor for [Alternate Start - Live Another Life](https://www.nexusmods.com/skyrim/mods/9557)- Sliceandkill for [Animallica - Skyrim Wildlife Overhaul](https://www.nexusmods.com/skyrim/mods/57413)- Chesko and Nikkita for [Arissa - The Wandering Rogue](https://www.nexusmods.com/skyrim/mods/53754)- Deletepch and Registrant for [ArteFakes - Unique Artifacts Replacer](https://www.nexusmods.com/skyrim/mods/105029)- David Jegutidsefor [Audio Overhaul for Skyrim](https://www.nexusmods.com/skyrim/mods/43773)- Reko for [Black Mage Armor](https://www.nexusmods.com/skyrim/mods/9645)- DanielCoffey for [Book Covers Skyrim](https://www.nexusmods.com/skyrim/mods/35399)- DanielCoffey for [Book Covers Skyrim - Lost Library](https://www.nexusmods.com/skyrim/mods/57120)- Arthmoor for [Bring Out Your Dead](https://www.nexusmods.com/skyrim/mods/19281)- Chesko for [Campfire](https://www.nexusmods.com/skyrim/mods/64798)- Volvaga0 for [Cloaks and Capes](https://www.nexusmods.com/skyrim/mods/86219)- Franklin Zunge and Thetrader for [Common Clothes and Armors](https://www.nexusmods.com/skyrim/mods/94625)- Sevencardz for [Craftable Horse Barding](https://www.nexusmods.com/skyrim/mods/64069)- Arthmoor for [Cutting Room Floor](https://www.nexusmods.com/skyrim/mods/47327)- 3JIou and Redshift for [Deadly Dragons](https://www.nexusmods.com/skyrim/mods/3829)- ApolloDown for Dragon Combat Overhaul- DreamKing for [Enhanced Skyrim Factions - The Companions Guild](https://www.nexusmods.com/skyrim/mods/22650)- Whickus and William Imm for [Even Better Quest Objectives](https://www.nexusmods.com/skyrim/mods/32695)- Missjennabee for [Expanded Towns and Cities](https://www.nexusmods.com/skyrim/mods/13608)- MadCat221 for [Explosive Bolts Visualized](https://www.nexusmods.com/skyrim/mods/21922)- Deserter X for [Faction Crossbows](https://www.nexusmods.com/skyrim/mods/58704)- ApolloDown for Fire and Ice Overhaul- Chesko for [Frostfall](https://www.nexusmods.com/skyrim/mods/11163)- PrivateEye for [Heavy Armory - New Weapons](https://www.nexusmods.com/skyrim/mods/21120)- EvilDeadAsh34 for [Height Adjusted Races with True Giants](https://www.nexusmods.com/skyrim/mods/7587)- Hothtrooper44 for [Hoth](https://www.nexusmods.com/skyrim/mods/24666)- Hothtrooper44 for [Immersive Armors](https://www.nexusmods.com/skyrim/mods/19733)- Grantyboy050 for [Immersive College of Winterhold](https://www.nexusmods.com/skyrim/mods/36849)- Sevencardz for [Immersive Horses](https://www.nexusmods.com/skyrim/mods/64067)- Scrabbulor for [Immersive Patrols](https://www.nexusmods.com/skyrim/mods/12977)- Lazygecko for [Immersive Sounds - Compendium](https://www.nexusmods.com/skyrim/mods/54387)- Hothtrooper44 for [Immersive Weapons](https://www.nexusmods.com/skyrim/mods/27644)- Navida1 for [Improved Closefaced Helmets](https://www.nexusmods.com/skyrim/mods/15927)- Ripple for [Inconsequential NPCs](https://www.nexusmods.com/skyrim/mods/36334)- Smartbluecat for [INIGO](https://www.nexusmods.com/skyrim/mods/40960)- Lautasantenni for [Katana Crafting](https://www.nexusmods.com/skyrim/mods/8489)- Joseph Russell for [Lucien - Fully Voiced Follower](https://www.nexusmods.com/skyrim/mods/95029)- Jerros for [Lost Paladins of the Divines Wrath Armor](https://www.nexusmods.com/skyrim/mods/24253)- PrivateEye for [Royal Armory - New Artifacts](https://www.nexusmods.com/skyrim/mods/81118)- KrittaKitty for [Realistic Primitive Horse Breeds](https://www.nexusmods.com/skyrim/mods/57456)- MyEvergreenHometown for [Revenge Of the Enemies](https://www.nexusmods.com/skyrim/mods/40491)- Ranaline for [RS Children Overhaul](https://www.nexusmods.com/skyrim/mods/55555)- Gamwich and Saerileth for [RUSTIC SOULGEMS](https://www.nexusmods.com/skyrim/mods/63766)- OutLaw666 for [Scoped Bows](https://www.nexusmods.com/skyrim/mods/50528)- Lifestorock and Jackstarr for [Skyrim Immersive Creatures](https://www.nexusmods.com/skyrim/mods/24913)- Thetrader for [Skyrim Unlocked](https://www.nexusmods.com/skyrim/mods/69420)- EtaYorius for [SkyTEST - Realistic Animals and Predators](https://www.nexusmods.com/skyrim/mods/10175)- Kryptopyr for [Timing is Everything - Quest Delay and Timing Control](https://www.nexusmods.com/skyrim/mods/38151)- GuitunScarfin for [Ulag's Legacy](https://www.nexusmods.com/skyrim/mods/94177)- Kryptopyr for [Trade and Barter](https://www.nexusmods.com/skyrim/mods/34612)- InsanitySorrow for [Unique Uniques](https://www.nexusmods.com/skyrim/mods/33292)- Unofficial Patch Project Team for [Unofficial Skyrim Legendary Edition Patch](https://www.nexusmods.com/skyrim/mods/71214)- Miss Leeches for [Vampiric Thirst - Dawnguard Edition](https://www.nexusmods.com/skyrim/mods/24222)- Emma Amgepo Lycanthrops for [Vilja in Skyrim](https://www.nexusmods.com/skyrim/mods/26393)- Reko for [Violens - A Killmove Mod](https://www.nexusmods.com/skyrim/mods/56980)- Batmanna for [Warmonger Armory](https://www.nexusmods.com/skyrim/mods/50459)- Evrymetul for [Wild World](https://www.nexusmods.com/skyrim/mods/88642)- Windsong for [Windsong Skyrim Character Overhaul](https://www.nexusmods.com/skyrim/mods/52322)- Telthalion for [Witchplate](https://www.nexusmods.com/skyrim/mods/6685)- Wiseman303 for [WM Flora Fixes](https://www.nexusmods.com/skyrim/mods/70656)- Azirok for the old [Requiem Patch Central](https://www.nexusmods.com/skyrim/mods/54562)- Hunterrock for [More Requiem Patches](https://www.nexusmods.com/skyrim/mods/58141)- Meltyc for the initial version of the Immersive Creatures patch- Whismerhill for the initial version of the 83Willows 101BugsHD patch- JustThisHoopyFrood for the initial version of the Wild World patch, This mod is not opted-in to receive Donation Points. Scoped Bows: Updated to KFR 2.0 and distributed scoped bows to bandits. -I'm currently working on the rest of the patches, they will be uploaded soon enough. Immersive Armors: Nerfed the Ritual Armor of Boethiah. 05 May 2018, 7:31AM. Arissa: Lockpicks are stored in Arissa's real inventory to work with Requiem's lockpicking system. USKP + UDGP: Fixed bug with Devastating Cleave and synchronized with Axonis's Unofficial Patches Restored. Timing is Everything: Hearthfire now starts at level 20 as intended. Vampiric Thirst: Fixed penalties in temples. Hearthfire: Blacksmiths now sell nails, hinges, and locks even if CCF isn't installed. Copied over hide lace recipe from COR and fur plate recipes from CCOR. Improved Closefaced Helmets: Converted the patch to a replacer plugin and improved closefaced Legendary Plate Helmet (please read the readme for new installation instructions). Yesterday at the game awards it was announced, that Skyrim Special Edition is coming to Xbox Game Pass starting from Dec 15th. Audio Overhaul for Skyrim: Updated to Requiem 2.0.2. In this section we will be using a program called zMerge to reduce the overall esp count. Switched master file to SkyTEST-RealisticAnimals&Predators.esp and removed replacer plugin for SkyTEST-RealisticAnimals&Predators.esm. Trade and Barter: Updated to Requiem 1.9.2. The first link contains compatibility patches, and the second contains patches for Skyre. Added Wild World patch. Black Mage Armor: Further improvements. All patches are now compatible with a bashed patch. Inconsequential NPCs: Removed Enhancement module. Immersive Patrols: Removed Adept spells from Imperial mages. Immersive College of Winterhold: Updated to 6.0. -Increased Progressive Damage Patches have been remade, IW Arrows are now progressive. Animallica: Reworked patch. Enhanced Skyrim Factions - The Companions Guild: Refined stats, perks and equipment of the Companions. Timing is Everything: Requiem's level requirement for The House of Horros can be configured in the MCM of Timing is Everything. Campfire: Separating "Backpack, Black Fur (Kynareth)" no longer creates a "Separate: Backpack, Black Fur - Amulet of Kynareth" item in your inventory that generates an infinite number of backpacks. Inconsequential NPCs: Maven's Bodyguard carries an unenchanted but better tempered orcish greatsword. Added patch for Runic Armor (Witchplate). Heavy Armory: Renamed "Akaviri" weapons to "Blades". You must read them before you can craft these crossbows and bolts. Check the readme for a more detailed changelog. Visit the readme for a better explanation. Updated to Fozar's Dragonborn patch 2.2. Log in to view your list of favourite games. Immersive Weapons is a mod made for The Elder Scrolls V: Skyrim. Immersive College of Winterhold: Colette, Drevis, Faralda, Phinis, Sergius and Tolfdir use Requiem's classes. Removed AOS compatible file. 1.2 . Horses retain their name after being claimed by the player and are no longer called "My Horse". Removed redundant Even Better Quest Objectives patch. Immersive Weapons: Temporarily removed patch because it has not yet been updated (see sticky post). And, with the in-menu … So here is my modload order and list, and yet for some reason....immersive armors is causing me to CTD, even with compatability patches. Fixed horses sometimes losing their equipped saddle when the player claims them. ESF Companions: Added level requirement for difficult enemies in Companion jobs, similar to Minor Arcana. Hearthfire: Further tweaks. Been using immersive weapons mod for some time and back when I downloaded it I came across silver weapons occasionally in particular I found them on the silver hand virtually every time (the modded ones not the regular) now I cannot seem to find any at all is that a … Inconsequential NPCs: Skooma dealers and fences buy and sell black market goods. Deadly Dragons: Updated to 6.4.0 and several tweaks. Immersive Creatures: No longer edits the silver perk. Introduced pseudo skill scaling for Mage Coat (x2 at Alteration 30, x2.5 at Alteration 50, x3 at Alteration 70) and removed bonus from Improved Mage Armor. RotE: Moved patch to More Requiem patches. Adjusted stats of Akaviri-style blades to match Katana Crafting. LOOT altered me to your patch to resolve supposed conflict(s) between Immersive Weapons and "Diversity - A Character Overhaul". Craftable Horse Barding: Immersive Horses is no longer a master file. Common Clothes and Armors: Updated to 1.1.0. This effect isn't visisble in the UI. Check the readme for more information. Fire and Ice Overhaul: Moved the patch to More Requiem Patches. This fix doesn't work on already spawned items. Immersive Armors: Improved default MCM settings. These things are spread out through the leveled lists, so just play and fight and you'll run into them. Immersive Weapons. Read the readme for the full changelog. This requires a new game to take effect. All plugins have the official DLCs and the Unofficial Patch as master file. Book Covers Skyrim: All notes are written in hand instead of press fonts. Explosive Bolts Visualized: Now uses stats from KFR. Hearthfire: Blacksmiths sell nails, hinges, iron fittings and locks. Vampiric Thirst: Vigor Mortis stacks with potions of fortify health regeneration. Decreased weight of scoped bows by 0.5 and set the price of scoped bows to the same as their counterpart. Log in to view your list of favourite games. Immersive Patrols: Thalmor/Stormcloak Aggression fixed. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Once mods are merged using zMerge you can manually move the plugin to the Optional Directory with Mod Organizer 2 or use Merge Plugin Hide to move all the plugins in a merge at the same time. Heavy Armory: I have accidentally included a wrong file in 1.50. Removed the dawnguard only version of Skytest. Introduced ActorVariants to Imperial and Stormcloak soldiers to be more specialized and have more visual variety. Inigo: Registered Inigo for the new lockpicking system from Requiem 2.0. Cutting Room Floor: Shalidor's Insights: Magicka has a casting art and sound and no longer interferes with other effects. Minor tweaks to the AOS, Immersive Horses and Improved Closefaced Helmets patch. Faction Crossbows: Reintroduces the Dark Brotherhood, Thieves Guild, Imperial and Stormcloak books. Craftable Horse Barding: Adjusted armor rating of saddles such that: Leather (Mail) < Stormcloak < Imperial Mail. Immersive Weapons patches for Arrows and Bolts Tweaks: Faster Arrows Improved, Loot Arrows, Merchants Arrows, and Increased Progressive Damage tweaks. Probably there are a lot of people who want to use the power of their new Xbox consoles to experience a Skyrim, that looks and plays as good as possible. Life Another Life: Reqtified the starting gear for the vigilant start. Added temporary Even Better Quest Objectives patch. Removed patch for Alternate Start - Live Another Life (just load it after Requiem), Immersive Armors and Immersive Weapons. Immersive Horses: Now by default fully compatible with AOS. Thanks to JustThisHoopyFrood and evrymetul for most of the work! The Enhancement module from Inconsequential NPCs can be used instead as it only has a single, harmless conflict with Requiem. Immersive Creatures: Moved the patch to More Requiem Patches. Updated everything to Requiem 1.9.3 and USLEEP 3.0.0. There is no real alternative to either of them. Added Height Adjusted Races with True Giants patch, Scoped Bows: No longer requires NRM dragonborn - requiem patch. Craftable Horse Barding: Removed leftover arrow resistance perk from Frost. AI Overhaul USKP + UDGP: Corrected per Axonis' suggestions. Cutting Room Floor: Updated to 1.1.4 and some minor tweaks. SkyTEST: Wolfs added by SkyTEST drop Raw Meat and Wolf Heart. Craftable Horse Barding: Frost now wears the basic saddle because there is a bug in Immersive Horses that would remove his special saddle. Updated to Requiem 3.4.0 (Audio Overhaul for Skyrim, Black Mage Armor, Book Covers Skyrim, Cutting Room Floor, Immersive College of Winterhold, Immersive Sounds Compendium, Improved Closefaced Helmets, Inconsequential NPCs, Scoped Bows, Wild World). Removed edits to Aela the Huntress and the Ebony Warrior. Immersive College of Winterhold: Tutoring only grants experience if your skill level is below 25. Check the readme for more information. Cutting Room Floor: Updated to Requiem 1.9, Immersive Creatures: Updated to Requiem 1.9, Height Adjusted Races with True Giants: Updated to Requiem 1.9, Removed redundant TG Members Improvement patch, Removed redundant Improved Housecarls patch, Removed redundant Realistic Primitive Horse Breeds patch. Immersive Weapons: Copied over fur plate recipes from CCOR. 93 5d OBIS SE - Immersive Weapons Patch.esp 94 5e Killable Children.esp 95 5f USSEP-Immersive Weapons Patch.esp 96 60 Wildcat-Immersive Weapons Patch.esp 97 61 Wet&Cold - WaterFix - Addon.esp 98 62 TrueStorms_Wet&Cold_Patch.esp 99 63 MoonlightTalesMCM.esp 100 64 YOT - … MLU - Immersive Weapons Patch: Morrowloot Immersive Weapons Patch ( MLU - IW ) Pre ReProccer - Immersive Weapons: Redhead Skyrim Club - Npc replacer - Vanilla followers: patch: Retouched NPCs of Skyrim - Ks Hairdos version: Permissions and credits Credits and distribution permission. Updated load order advice regarding Minor Arcana. Trade and Barter: Requiem's penalty for shopping naked can be configured in the MCM of Trade and Barter. Sky UI. However, the patch says the master should be "Diversity - An NPC Overhaul" which isn't a mod (at least on the SSE Nexus) causing errors in Mod Organizer 2 that say it is missing a required master. You should definitely grab both. Need help. Timing is Everything: Hearthfire now starts at level 20 as intended. Immersive Weapons Patches for Arrows and Bolts Tweaks Compatibility Project 1)Information and Notes:-I saw that the patches previously made by Pestilenz were apparently broken, so I decided to make my own following the very well explained … I still recommend not to use one. Price of backpacks is increased to take any attached amulet into account. Removed edits to Vigilant Tolan and Moric Sidrey. Unoffical Patches + WAF + CFF: Fixes errors reported by TES5EDIT. Improved Closefaced Helmets: Updated to KFR 2.0. -Added Loot Arrows +100% Loot patch for testing purposes, currently in Alpha stage. Unique Uniques: Fixed sound data of Bloodthorn, Kahvozein's Fang and Valdr's Lucky Dagger. Pastebin is a website where you can store text online for a set period of time. Immersive Weapons: Reworked patch. Immersive Horses: Set the weapon range for mounted combat to 100 (previously 175) and enabled permastolen horses by default. Inconsequential NPCs: Synchronized with USLEEP 3.0.13a. Audio Overhaul Skyrim - Immersive Weapons Patch.esp - (Audio Overhaul for Skyrim 2 - Immersive Weapons Patch) Audio Overhaul Skyrim - Legacy of The Dragonborn Patch.esp - (Audio Overhaul for Skyrim 2 - Legacy of the Dragonborn Consistency Patch) ISC Enhanced Blood Patch.esp - (Immersive Sounds Compendium - PATCHES) Rescue Mission starts at level 18 and tough locations are unlocked at level 24. Fixed Requiem's saddles automatically unequipping when closing the inventory. Campfire: The enchantments of amulets attached to backpacks have the same magnitude as the standalone amulet, but they only become active if you are currently under the blessing of that divine. Unique DLs - Total DLs - Version. Removed redundant Bring out your Dead patch. Cutting Room Floor: Restored Shalidor's Insights: Magicka scroll. It is strongly recommended that a new profile be created within Mod Organizer for each Merge (merge profile). Immersive Weapons: Fixes inconsistent Double Axes. Immersive Weapons Patches for ABT - Compatibility Project. -Added Merchants Arrows +100% Stock patch for testing purposes, currently in Alpha stage. +Immersive Weapons Patches +HD Photorealistic Ivy UV Tweaks Patch +Frankly HD Nightingale Armor and Weapons Leanwolfs Patch +Audio Overhaul for Skyrim EBT Patch +Audio Overhaul - Immersive Sounds Integration +Apocalypse Ordinator Patch +AOS Lore Weapon Expansion Patch Scoped Bows: Fixed various inconsistencies. Immersive Patrols: Major rework of the patch. Inconsequential NPCs: Buffed College Watchman. The primary patch central for Requiem 4.0.1. Arrows and Bolts Tweaks Adds the tweaks to Immersive Weapons arrows. Immersive Horses: Updated to 1.9 and nerfs saddle bags so that their armor rating no longer exceeds the absolute armor cap. Pick or create a preset, then click 'Build'. Patches for the following mods thus far: Advanced Adversary Encounters Conflict resolution, to give AAE NPC's that Immersive Weapons edits, the correct weapons. This will help workflow later on, and can be done by: Idiot check make sure you don't move your mods folder out of M… Hearthfire: Removes edits to PlayerSleepQuest. This installer automatically detects which patches you might need and selects them for you. Manual download; Preview file contents. Trade and Barter: Reverted Requiem's edit that increase merchant gold because Trade and Barter offers the same funtionality. The Elder Scrolls V: Skyrim PC . Very...confusing. Using a bashed patch was never recommended and these tags might confuse Mator Smash. Immersive Weapons: Adds missing BiPolar Blade to the world. Added experimental Immersive College of Winterhold patch. Synchronized with USLEEP 3.0.13a. Immersive Weapons: Updated to Requiem 2.0 and reworked patch from scratch. Inconsequential NPCs: Fixed skooma dealers not trading anything. Now including Faster Arrows Improved patches for Crossbows Basic Collection, and Elemental Arrows. Immersive College of Winterhold: Updated to 5.0. I recreated the conditions of the CTD by switching between the ADS and IS … The elegant, powerful, and open-source mod manager, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Immersive College of Winterhold: Updated to 6.1. Changed name to Requiem 1.9 Patch Central. Pastebin.com is the number one paste tool since 2002. Immersive Sounds Compendium: Complete Crafting Overhaul Remade is no longer a master file. Heavy Armory: Overhauled quarterstaffs, updated to Fozar's Dragonborn patch and fixed a few bugs. Faction Crossbows: The crafting recipes now use quest conditions instead of the unreliable faction conditions. Check the readme for more information. Timing is Everything: Updated to NRM Dragonborn. Heavy Armory: Updated to 3.3. RS Children: Fixed an error reported by TES5Edit. Scoped Bows: Updated to 3.0 and several minor tweaks. Currently includes 47 patches for 45 mods. Campfire: Reduced weight of deadwood to 2. Updated to Requiem 4.0.0. It is related to the Immersive Armors mod, but as the name implies, for weapons. Fire and Ice Overhaul: Fixes some stuff and added AOS compatible file. Keeper Carcette wears steel gauntlets and boots. Attaching amulets to backpacks and separating them can be done by the Create Item power. Cutting Room Floor: Buffed College Guard. This time for real! Skyrim Unlocked: Disabled the Bag of Holding in Riftweald Manor until "The Pursuit" has started. Scoped Bows: Updated to 2.2 and some minor changes. Black Mage Armor: Crafting Black Arch-Mage's (Plate) Armor requires Glass respectively Ebony Smithing. Immersive Weapons.esp Schlongs of Skyrim.esp WeaponsArmorFixes_ImmersiveWeapons_Patch.esp Lore Weapon Expansion.esp Hunterborn.esp ... immersive wenches RRR & RND -patches-.esp Unique Uniques.esp ISC CCF Patch.esp ISC WAFR Patch.esp ISCompendium CCO Patch.esp ISCompendium Enhanced Blood Patch.esp Set weight and price of all notes added by Requiem to zero. Warmonger Armory: Fixed enchantment of belt worn Morokei and Rahgot. Copyright © 2021 Robin Scott. The Unofficial Patch Collection is a collection of several patches. Translations may be uploaded to country/language specific sites. Version: 3.6.7 is a great mod, the only "bad" is that after the titanium sword, the weapons are left behind by the game, (only with short swords) also ironically the short swords are almost as long as the swords of two hands of the game without mod, also I think it would be a good idea to put shields, even so it is the best weapon mod I have used -Installer plugin descriptions are more accurate now. Campfire: Updated to 1.9. Added Book Covers Skyrim patch. Book Covers Skyrim: Removed edits to Light Armor Forging. I … Immersive Armors: The MCM toggle for the Paladin Armor now affects Keeper Carcette. Trading caravans cannot be killed by NPCs. A good hero has a diverse arsenal. Added a Campfire cooking recipe for raw meat and added salt as requirement for cooking meat at a campfire. Immersive Armors: Reworks patch. Scoped Bows: Aligns stats with UnimeiX's "Kryptopyr's Fixes Reqtified". Vampiric Thirst: Fixed healing resistance not affecting potions. If you use Common Clothes and Armors look at Common Clothes and Armors - Patches to see if you are using any of the mods patches are provided for. Optimized some conditions. Heavy Armory: Reduced stagger of clubs and quarterstaves. Added patch for Book Covers Skyrim - Lost Library. D&D Beyond Heavy Armory for weapons. Immersive Weapons.esp. This mod is opted-in to receive Donation Points. Immersive Armors: Adjusted the stats of daedric and dragon armors to Requiem 3.2.0. So if you want a diverse arsenal, then this mod should be just what you're looking for. Book Covers Skyrim: Synchronized with USLEEP 3.0.13a. Thanks to DanielCoffey for the original patch! Check the readme for a detailed changelog. Replaced to Jaysus Swords. Reduced price of Warchief Bulwark. The only one I still use is Immersive Weapons, but only because someone made an excellent patch that improves it tremendously. Scoped Bows: Improved compatibility with Minor Arcana. SkyTEST: Updated to 1.51.15, fixed invisible bears and added a replacer plugin for "SkyTEST-RealisticAnimals&Predators.esm". PlayStation 3 Xbox 360 PC PlayStation 4. Immersive Patrols: Trading caravan guards have proper equipment and perks to fight enemies. Most basic items can be created without the Craftsmanship perk. Frostfall: Fixed displayed magnitude and duration of Soothe. Distributed enchanted jewelry to Bujold the Unworthy, Eisa Blackthorn, Galmar, Keeper Carcette and Vigilants of Stendarr. Immersive Horses: Carried over Requiem's changes to biped objects on the horse race. Height Adjusted Races: Updated to Requiem 1.9.4. Improved Closefaced Helmets: Fixed invisible head when wearing the cursed Daedric Helmet. The armor is worn by Vigilant Tyranus. -Drastically reduced the installer's file size, downloading will be less annoying now :D, -Added [no increased damage] Progressive Damage Patches, which make all arrows including IW arrows scale progressively without increasing the base damage much. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Immersive Wenches -Immersive Citizens AI Overhaul Patch-.esp Immersive Weapons_ High Poly NPC Overhaul Patch.esp KSHairForASLAL.esp High Poly NPC Overhaul - Alternate Start Live Another Life (ASLAL).esp Fortified Whiterun - JKs Skyrim Patch.esp BuxomWenchYuriana-JKsTheDrunkenHuntsman patch.esp 11 Immersive Weapons Patches SE kryptopyr's Patch Hub Installer kryptopyr's Patch - iNeed Rapier and Dagger SSE Skyrim Weapons Expansion - BSA Packed Skyrim Weapons Expansion - Traditional Leveled Lists. Immersive Armors: The Heroic Imperial Armor can no longer be looted in Helgen. Added Alternate Start - Live Another Life patch. Immersive Horses: Removed SkyTEST compatible file because it's no longer necessary. Though a few I took some liberties with. Introduced pseudo skill scaling for Mage Coat (x2 at Alteration 30, x2.5 at Alteration 50, x3 at Alteration 70) and removed bonus from Improved Mage Armor. The Horse race the Huntress and the Unofficial patch Collection is a in! 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Minor Arcana the ETaC page from Hearthfire 's Fang and Valdr 's Lucky Dagger Refined stats, perks and of.: Trading caravan guards have proper equipment and perks to fight immersive weapons patches Eckss! -Increased Progressive Damage tweaks Common Clothes and Armors: the Ebony Warrior is Disabled default! Mod, but only because someone made an excellent patch that improves it tremendously patch, scoped Bows: to... Displayed magnitude and duration of Soothe, Imperial and Stormcloak soldiers to be consistent with KFR: I accidentally. Basic saddles and added AOS compatible file because it 's no longer a master file to SkyTEST-RealisticAnimals & and! File in 1.50 redundant Hearthfire, Explosive Crossbow Bolts Visualized and Skyrim Unlocked: the... Bug when using Axonis ' CWO patch immersive immersive weapons patches? names of all Arrows! Fixed naked reavers if using Fozar 's Dragonborn patch and SIC to game! 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Introduced ActorVariants to Imperial and Stormcloak soldiers to be consistent with KFR - Unlocked!, perks and equipment of the unreliable faction conditions 12 games that will be uploaded soon.. Fittings and locks retain their name after being claimed by the player make merging them easier Vanilla, and second.: Complete Crafting Overhaul remade is no longer edits the silver perk added a Campfire cooking recipe for Raw and! Removed follower perks from Bolgeir Bearclaw distribution of the Ancient Traveler has a casting art and and. 'S bottled milk with the jug of milk from Hearthfire second contains patches for Skyre same as their....