The correct vent will hook to the left, the other is a deadend. Zero hours contracts do not allow employers to avoid their responsibilities. After the completion of the quest, a heroic version will be available via an option after selecting the Zero Hour mission on the Earth directory. At the vertical fan section, you must drop down the sides of the ventilation shaft. Interact with Mithrax to start Zero Hour. Collect the blue, red, and green keycards. The Outbreak Perfected stands to be a beast in PvE and PvP alike. Once you reach this door, it's time to switch up your gear. First, you'll get Worldline Zero itself, an Exotic sword which teleports you using the power of Vex milk. These elevators are prone to simply dropping all the way back down to the bottom. Go through this door to begin your next encounter. Walk up the stairs and look up at the roof to find another catwalk above you. Whisper of the Worm makes quick work of these two enemies. Once you have this device, you can leave the mission and begin the actual Outbreak Prime quest steps. Grab the Fallen device from the middle of the secret room. The Zero Hour quest begins in the Farm basement. Then push forward to this strut. You can have one team member stay up top to call out its position, use crawlspaces around the area or jump to the middle of the room when you feel the claw getting close. Node 3: The third Node is in the Atrium Lost Sector underneath the Trostland church. Find your Command and Conquer Generals Zero Hour Data folder. Hailing from the land down under, Sam Chandler brings a bit of the southern hemisphere flair to his work. When you get to this early area of the Sector, you'll see a small cave off to the right. Destiny 2 update version 2.2.2 is live and players can dive into the hidden Zero Hour quest for a chance to earn the Outbreak exotic pulse rifle. Run straight through the next area, up the stairs, around the corner, and jump up to the hole. From here, turn left and look for this small room with a bunk bed inside. Upon opening the Fallen device in your inventory, you'll see there are six riddles tied to Nodes located close to various Lost Sectors. Slide under the roller door and drop down the elevator shaft. The Node is on the ground. As soon as you land, begin running through the doors and go through the vent on the right. A Sunbreaker Titan is able to make short work of most high-ranking enemies thanks to Hammer Strike while a Gunslinger Hunter can use Golden Gun or Blade Barrage to great effect. Go under the plane, through the tunnel, and run down the hallway. Destiny 2 players struggling with the Zero Hour mission can use a very simple cheese to get extra time while trying to unlock the Outbreak Perfected exotic. Look up again to spot an open vent. Go under the ship to begin a long gauntlet of platforming puzzles. The first actual part of the quest to get the Outbreak Perfected Exotic Pulse Rifle is to find and collect a Fallen Transponder. In the next area you'll see these platforms. Explore the room enough, and a secret door should open. Stay as far away from Siriks and the other enemies as you can. That feat can be accomplished a few different ways. For the first 5-6 minutes of the mission, players will have to follow a linear path and shoot people. Once you open the file, look for the section labeled StartingCash. Destiny 2 is available now on PS4, Xbox One and PC. Stand on the center of the fans to avoid being chopped up. We highly advise using the video above and scrubbing to the nine-minute mark. It requires a 690 power activity thus it is recommended that players at least have 681 Power. This fight is straightforward as there are no tricks or mechanics. Interact with it, and you'll see a prompt that says "unlocked.". As you land on the hanging object, immediately face the wall and run off the edge. However, once Siriks dies, no other enemies join the fight, making it much easier to eke out safe areas and control the room. Node 1: Go to the Trostland Outskirts and the Drain Lost Sector. Node 2: The second Node is in Whispered falls, which is also in the Outskirts. Node 5: This Node is in Exodus Black on Nessus at the Rift Lost Sector. As for Warlock, the Dawnblade’s Attunement of Flame is ideal for add-clear while Well of Radiance is excellent for increased damage against the boss. The mission marker will try to push you straight forward, but look for this door off to the left. There is a patrolling robot that screams through the “maze”. You’ll want to spec your team, so you have … Before you can attempt Zero Hour, you must first begin the Outbreak Perfected questline. Climb the sides of the shaft to the top and then shoot the grates off the vent. Jump into the vent and follow the path into another elevator shaft. Follow the vent and take your first right, shoot through the next grate, drop down and enter the vent immediately below you. Use the red cutouts next to each fan to drop down to the next one. Run up the stairs behind the Spider tank and clear the group of Vandals and the Captain. This is assuming you have found the Void Configuration item and keycards scattered throughout the mission as it is a prerequisite for interacting with this puzzle. The Destiny 2 Worldline Zero quest is a twofer. Shoot off the grate and go into the next area which is a slanted and extremely long corridor. Basically all you want to do is jump to the highest vent to the right until you find one that takes you to an area with large fans. All staff, regardless of their contract, are entitled to employment rights and should be treated fairly and within the law. That was an especially innovative and exciting content drop, but one that also garnered some criticism alongside ample praise. Passing through the exit door will reveal a room with four elevators. Firewall Zero Hour continues to provide the most engaging competitive first-person shooting experience on PSVR thus far and this guide breaks it all down. Hiding at the back is … Hop up to this platform. Jump on this box to make your way back to the vents. Government Debt Now: The More, the Better. If you are able to stay in the back room, you should be able to ignore the majority of the Shanks. What lessons did your team learn from the deployment of the Whisper mission that are reflected in Zero Hour? Once you slide under the door and fall down the shaft, this is the time where you should equip your jump-focused Exotics. Approach the … This is where you will encounter the first Spider tank. Here you will need to dispatch three Heavy Shanks, several Arc-shielded Shanks, a scattering of Sniper Shanks up high, and some Vandals. If it’s a high Power level, and doesn’t prevent you from using Whisper, it is good enough for Zero Hour. For more helpful articles, check out the Shacknews Destiny 2 complete strategy guide! How do you start the quest to get to zero hour. To start the Quest you must pick up the “ Fallen Transpnder ” wich can be found on Titan from The Rig. Its other perks, however, make this gun pretty worthwhile in PvP as well. Go under the nose of the plane to find a tunnel leading to the next section. Progress till you get to this room with the first Shrieker. Past the Reward Chest you'll see some debris to the right of here. Zero Hour is a three-player mission with a 20-minute time limit. As you load into The Farm, look to your right to spot a basement entrance for the main barn. Push through to the Chest location, and look above you to the right. As you drop down into Ventilation, you will be facing a window with a monitor on your left. See why nearly a quarter of a million subscribers begin their day with the Starting 5. Those familiar with The Whisper, or even Destiny’s Lost to Light, will know the level of difficulty to expect. At this point, either work your way down the wall, jumping from outcropping to outcropping or perform the following “tricky” jump. It will kill you in one hit, so don’t get hit. You start the mission at the old Tower. This shortcut will save several seconds, if not minutes. Zero Hour is launched via the Farm on the EDZ. hide. Drop down to another puzzle that involves these yellow platforms. Focus on taking out the snipers on the walkways over the Hangar while another player uses their super to clear the enemies on the left. Clear out the enemies here and push forward to the red room. Two Spider tanks will spawn on the platforms near the open side of the room. The only time you will need to leave the room is when a Servitor spawns or if Siriks teleports there. Across from where you entered is the pathway leading to the Hangar. From that door, jump up here to your left to reach another vent. Unfortunately, this doesn’t work for the heroic version of … The quest asks you to decipher riddles, and it takes some adventuring to find. It's a 690-Power activity, so you should aim to be at least 681 Power. We've got a quick rundown on how to get … Look for the Cryptarch symbol next to some pipes on a wall. Talk to him to begin the mission Zero Hour, which is set in the old Tower. A complete walkthrough of the Zero Hour mission in Destiny 2, the final step in unlocking Outbreak Perfected. Complete Zero Hour Mission – The Old Tower. These barriers will shock you on contact and will flicker on and off every few seconds. If you’re Power level isn’t at or near 700, you’re going to have a tough time staying alive. As for weapons, I cannot stress this enough, Whisper of the Worm is essential. Jump to the glowing platform to the right as seen in this picture. From the button, jump up in the direction indicated by the picture. Make your way to the back of the room, jump down the slope and pull the lever to activate more jumping platforms for your team. Split your party left and right to cover more ground. Next, go to the Farm and proceed to the basement. Ideally, you’ll be reaching this room with 9 or more minutes on the clock. A shift in the fight will occur once the second Servitor dies. report. It's helpful to split up in teams of two to get the task done as quickly as possible. 10 comments. Jump on the platforms and activate them to start a bumpy trip to the top. To continue reading login or create an account. Next, go down the long, dangerous slide to reach this room. Use the stairs and the little hut near where you entered as cover. Continue damaging Siriks during all of this. Open that door, and, in the middle of this secret room, you'll see a desk with a Fallen device on it. Progress forward to the Tower Ruins, and the rest of the quest is basically combat-focused. It works for both normal and heroic Zero Hour, so you can easily grab your Outbreak Perfected catalyst now. Hop down the cliff and you'll see a Node on the ground next to a blue tarp. If Zero Hour’s mission timer runs out, you’ll get kicked to orbit and have to do the whole thing again. Once you reach the room with the large fans, just make sure you jump on the circular plate on the center of each fan to avoid being sliced by the blades. The Zero Hour mission follows in the footsteps of The Whisper quest in many ways. As of Destiny 2 Update 2.8.1, The Whisper, Zero Hour and Zero Hour (Heroic) are no longer bugged and the difficulty scaling has been addressed.. Eventually the path will split as shown here. Keep in mind, it is absolutely essential you have ammo for the final room. This skillset essentially means Outbreak Perfected is a boss-melting machine. How do you start the quest to get to zero hour. During the last phase of the quest, players meet up with Mithrax, the Fallen captain at The Farm, to start the final step of the quest called Zero Hour. The vent will drop you straight into the middle of the room, you should immediately retreat to the rear. After Siriks takes some damage, a major Servitor will spawn, along with a handful of Shanks. As the elevator gets close to the walkway, jump onto the catwalk as soon as possible. Much like the quest to unlock Whisper of the Worm, it tasks you with battling through a timed mission called Zero Hour. After the player completes the heroic version of Zero Hour for the first time, further completions will award 100 SIVA Nanites which count towards completing t… Approach the symbol or run into it to make the wall swing open, revealing a hidden vault. Load into the Farm and run right, you will want to go down into the building’s basement. Getting the Fallen transponder and starting the Zero Hour quest: You need to have the mission ENEMY OF MY ENEMY on titan completed (The one where you spare or kill Mithrax the fallen Captain at the end) Go to Titan, This position, and unlock the red door. On this strut is a switch with a shortcut for your teammates. 0. Shoot it open, continue down the path and you'll come to an open room with ledges on both sides. Go through the vent to the right of the staircase. Once you've finished the main Destiny 2 campaign, go to the Heroic Bad Neighbors mission on Titan. Head down this path, opposite the traditional route. Veer to the left and to the left down the ramp to reach the cliff area. Wait for them to disappear and then continue around the maze to the exit. You must jump onto the white ledges that run along the wall. Ensure to take out the Servitors first to stop them from shielding the other enemies. This is an extremely challenging mission involving 690 Power enemies and a 20 minute time limit. Jump on them to make your way to the door straight ahead. That's pretty awesome considering this quest is free for all players. Get the challenge done, and you'll be able to escape through the top of the room. With Titans, for example, the Lion Rampant is a good bet, as are the St0mp-EE5 for Hunters. Aim to have this completed with 17 minutes or more on the clock. Here's where each of the Nodes are located. Once players complete the Heroic version of the Zero Hour Mission, they receive access to the Ship Schematic. Go through the door seen here to begin an encounter with a large group of enemies. You have 4 free articles remaining this month, Sign-up to our daily newsletter for more articles like this + access to 5 extra articles. Once you’ve found all six nodes, head to The Farm social space in the EDZ. Zero Hour (Walkthrough) Zero Hour is a three-player mission which goes on for 20 minutes. Archived. Follow this walkway to the Tower’s wall and jump out to the hanging object. Zero Hour in Destiny 2 is the last step between you and Outbreak Perfected. Crouch through the vent and drop down into the next area where a large plane is sitting on the ground. To get in, hop on top and fall to the open front part of it. Consolidating images from Math Class and RaidSecrets. Much like Whisper of the Worm, this mission must be finished in 20 minutes. UPDATE 22/04/2020. There are dozens of yellow health bar enemies and even a few Spider tanks, and all of them have a lot of health. The Zero Hour Level: 81+ Quest type Restrictions: To begin this quest, you need to complete In Search of the Nest first. It opens up to this huge area that has a weapon missing from a glass case. Go through the door at the bottom and crouch through the vent found at the top of the stairs. Is the Perfected the variant you were hoping for? In this guide, we'll detail all the key steps you should know up to, and through, the Zero Hour mission. Go under the ship, and you'll start a platforming puzzle that's a wide open space with two balconies. In Ventilation is a map of the area with four red dots. What are your thoughts on the Outbreak Prime coming to Destiny 2? Race: Any race Class: Any class Start location Swamp of Screams / Rune Territory: Start NPC Kahman: Reward Kahman's Supply Box 2,850,000 684 It contains six "nodes" that, according to Redditor Nyxara, leads into a mission in the Old Tower called Zero Hour against enemies at power level 690. You now be in the Tower Ruins. Once you open the folder, look for the file called Skirmish (NOTE: the file is NOT called SkirmishStats). Jump up into the next room and immediately turn left – there is a grate covering a vent behind some boxes. Once the room is clear head down this path, which is essentially the opposite of where you would go in the opening mission of the campaign. Hop up these platforms and go through the vent in the top-right area of the room. Go to the right to find a vent to crawl through. If the mission doesn't appear, try reloading the game with the same character or a secondary one. Alongside the pressures of time, you'll also have to avoid this big, electric claw. Go forward a bit, and use the small box to jump up from here. Posted by 1 year ago. Again, the Arbalest is very effective here as is the Whisper, rocket launchers and a Roaming Super. Once at the top, shoot off the grate and slide down to the next area. The Node is in there. You will exit the hallways into a large outdoor area where the floor has been destroyed. Not only do nanities appear during battles with high-level characters, but the weapon also leeches off the nanites of team members too. Jump to the platform on the right in this wide-open room. Just keep jumping on them to raise them up to reach the upper bridge. For the Heroic version of Zero Hour, you must take the following route across the tiles: Run across the room to the pedestal at the back and then turn right. In order to leave, you must activate the buttons for all four lights. Once you crawl through the vents and this ship you'll face a number of jumping puzzles. Zero Hour Secret Mission - Solved (Quick and Dirty Guide) Guide. After bouncing round a few universities, securing a bachelor degree, and entering the video game industry, he's found his new family here at Shacknews as a Guides Editor. When Siriks dies, the fight is not over. Original story below. If you cannot access this room, make sure you have completed the campaign & Rat … This starts the Zero Hour mission required to get the Outbreak Perfected. You'll eventually come to this long jump. Just make sure you act quickly, because the platforms will fall if you're not fast enough. But before you do, make sure your loadout is set up the way you want it. Jump across to the walkway with the letter M painted on the wall. Two levers are along the left side and two are along the right. Without a shortcut, you jump on these objects to make your way around the area. Node 4: Still in the Trotsland, go to the Widow's Walk Lost Sector. If you stand on these ledges too long, they fall. There's nothing he loves more than crafting a guide that will help someone. Once Siriks and all the enemies are defeated, the Zero Hour mission will complete and you will have unlocked Outbreak Perfected in Destiny 2. Pull the lever to activate the outcropping for others to jump down to. 8. Though any type of character can potentially clear Zero Hour, those looking for any extra help would be wise to enter with the right classes. With Whisper, you can basically breeze through these encounters with ease. A puzzle must be completed for each singe, Void, Arc, and Solar. If you can, use a jump-focused Exotic to reach this balcony. If you need help with a guide, or notice something not quite right, you can Tweet him: @SamuelChandler, Sam Chandler posted a new article, Zero Hour mission guide - Destiny 2, Seventh Seraph weapon god rolls - Destiny 2, How to steal vehicles - Destruction AllStars, How to turn off voice chat - Destruction AllStars. Jump up from the button to reach a second platform. You'll come to a room with enemies followed by an archway that leads to a small drop. On the normal version of Zero Hour, simply run across the white tiles and into the hidden vault. However, there are three major Servitors that spawn throughout the fight, two Spider tanks, dozens of shielded-Shanks, and several Dregs and Vandals. Hit all the switches and avoid the claw to advance to the next room. The Heroic Bad Neighbors mission starts the Outbreak Perfected quest. You're now on your way to … To unlock the next stage of this quest, you’ll need to find the blue, red, and green keycards throughout the Zero Hour strike. Go through the hallway into the main area of the Tower. To the left of the reward Chest you'll see these big crates. New to Shacknews? After a long journey down, you'll reach this wide open Whisper-like room. When you see that section, you can enter any number. Shoot the vent open and slide through. Look to the right of the staircase here for a hidden vent. Drop down into the Vault and turn around. Destiny 2: How To Unlock Outbreak Perfected Mission Zero Hour. Clear out the enemies here and push forward into the red room. Complete the Zero Hour Mission on Heroic The first of the new carries is for the Zero Hour Mission. When the player completes the heroic version of Zero Hour for the first time, they will be awarded the Outbreak Perfected Exotic catalyst. 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